![]() And no long set-up either, which is a big plus for me (same with the author’s other work I’ve read, Summoned! to an RPG World). It starts off good and gets better and better. Very interesting story, and the prose sucks you in. As soon as I started reading I was immediately drawn into the story, and stayed up way too late to read more. Unlike Summoned! this is a fresh start, where you are making basic tools and temporary structures by hand instead of kingdom management. The RPG and 4x mechanics go well together. The game mechanics are incorporated very well. ![]() The characters are not caricatures (but easily could've been). It is pretty consistent throughout, and not on the nose. I love the subtle subversion of expectations. And Yet the People Pray to Them, Just in Case.Ĭhapter 14: How Can A Slave Escape When Everyone is Visible on the System Menus?Ĭhapter 15: The Risks of a Grimworld Stash QuestĬhapter 16: The Ultima quest can be SolvedĬhapter 17: If you Change the Rules of Worship, Expect your Happiness Score to DropĬhapter 20: Time: The Most Precious Resource When Base BuildingĬhapter 21: “Sorry, but you’re going to live.”Ĭhapter 22: When Your Base Happiness Score Goes the Wrong WayĬhapter 23: Happiness is a Base Building World Without Other PeopleĬhapter 25: Having Slavers for Neighbours is UnsustainableĬhapter 26: Why do Epiphanies Always Come Too Late?Ĭhapter 27: Does the Gameworld System Control Your Happiness?Ĭhapter 29: A System-Wide Event: And We Caused It.Ĭhapter 30: The First Pilgrims to the Artistic WonderĬhapter 31: Capitalising on a Rare Random EventĬhapter 32: Choices from the Building MenuĬhapter 33: Using Artistry to Game the SystemĬhapter 34: A Full Stockpile is the Foundation of a Successful Grimworld StrategyĬhapter 35: Theft: The Highest Stimulus for Human IngenuityĬhapter 36: The Mysterious Base of the Red Moon TribeĬhapter 37: If You’re 92 but in the Body of a 27-Year-Old, What’s the Ideal Age for Your Girlfriend?Ĭhapter 38: The Value of Art in the Grimworld Trading SystemĬhapter 39: Does Growing Your Tribe Have to Mean Increasing Unwanted Drama?Ĭhapter 40: Keeping your Allies Happy is an Essential Grimworld StrategyĬhapter 41: There is a Moment Grimworld Takes NoticeĬhapter 42 Can Art Lead to a Successful Endgame?Ĭhapter 43 Demon Lord Scrithax Lives in a Castle of CursesĬhapter 44: The Assign Priority Tasks MenuĬhapter 45: When One Quest Leads to AnotherĬhapter 46: Admin Rights Don’t Seem that Important – Until you Lose ThemĬhapter 47: The Judgement of a GrimWorld TribeĬhapter 48: In the Face of Death there can be no Hypocrisy If they can do so, they might even find and solve the Ultima quest that Grimworld is reputed to be host to.Ĭhapter 2: In Polite Society One Does Not Compare Character SheetsĬhapter 3: The Princess with the Calloused HandsĬhapter 5: A System Menu is the Best Survival ToolĬhapter 6: ‘Take me with you, I’m begging you!’Ĭhapter 7: When Slavers Have Access to Your Character SheetĬhapter 8: When One Has Menus, One Should Use ThemĬhapter 9: Keeping the Otaxel Pet Quest on the MenuĬhapter 10: It’s a Shame that Princesses Don’t Play Online GamesĬhapter 12: Planning an Escape Strategy When Your Highest Skill is ArtistryĬhapter 13: The Gods are Fickle and Distant. Marcus and Sina must find a way to work together, build a settlement, and master the strange system of the planet. ![]() Having previously had servants for every task, Sina has no idea of her real abilities or talents, but she is keen to find out. Marcus's one companion is another person summoned from Earth, a former princess, Duchess Sina Koskina: Sina is a young woman who has never done a serious day's work in her life. Yet Marcus treats the situation with relish. Staying alive, let alone prospering, is a daunting challenge that even a battle-hardened general would find daunting. ![]() Even if he can cope with the monsters and environmental dangers, there are warlike tribes to consider, twenty of them, in a complex arrangements of alliances. Ejected to the surface of Grimworld, a planet with a base-building system, Marcus has to master the system in order to survive and prosper. Planet Earth's greatest - but unrecognised - artist, Marcus Korol, is mind swapped into a crashing spacecraft.
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